Warcraft

Interesting article from Wired magazine: You Play World of Warcraft? You’re Hired!

[Stephen Gillett] accepted Yahoo!’s offer and now works there as senior director of engineering operations. “I used to worry about not having what I needed to get a job done,” he says. “Now I think of it like a quest; by being willing to improvise, I can usually find the people and resources I need to accomplish the task.” His story – translating experience in the virtual world into success in the real one – is bound to become more common as the gaming audience explodes and gameplay becomes more sophisticated. The day may not be far off when companies receive résumés that include a line reading “level 60 tauren shaman in
World of Warcraft.”

I found this poking around online for articles related to the Warcraft games. I had the idea that for my linguistics paper this quarter maybe I could write about stereotyped language in computer games (think the ‘rastafarian’ trolls in the Warcraft games). Dunno if it’ll pan out, but I’ve had a fun time playing with the Warcraft III sound editor. Anyway, it’d be cool if I could find some way to write my WIM paper on something gaming-related, and there are actually quite a number of possible approaches. Aside from computer games, there’s language in roleplaying games(duh), and the sociolinguistic take on language use within “communities of practice” (gamers, in this case). If anyone has any other cool ideas or observations about gamer/gaming-related language I’d love to hear them!

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